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» Expressive AI: Games and Artificial Intelligence
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CEC
2009
IEEE
14 years 2 months ago
On-line neuroevolution applied to The Open Racing Car Simulator
— The application of on-line learning techniques to modern computer games is a promising research direction. In fact, they can be used to improve the game experience and to achie...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
IVA
2007
Springer
14 years 1 months ago
Towards Fast Prototyping of IVAs Behavior: Pogamut 2
We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by ...
Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Micha...
EVOW
2009
Springer
14 years 2 months ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
IVA
2009
Springer
14 years 2 months ago
Expression of Moral Emotions in Cooperating Agents
Moral emotions have been argued to play a central role in the emergence of cooperation in human-human interactions. This work describes an experiment which tests whether this insig...
Celso M. de Melo, Liang Zheng, Jonathan Gratch
AI
2010
Springer
13 years 7 months ago
On the measure of conflicts: Shapley Inconsistency Values
There are relatively few proposals for inconsistency measures for propositional belief bases. However inconsistency measures are potentially as important as information measures f...
Anthony Hunter, Sébastien Konieczny