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» Expressive AI: Games and Artificial Intelligence
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CP
2000
Springer
13 years 11 months ago
Expressiveness of Full First Order Constraints in the Algebra of Finite or Infinite Trees
We are interested in the expressiveness of constraints represented by general first order formulae, with equality as unique relation symbol and function symbols taken from an infi...
Alain Colmerauer, Thi-Bich-Hanh Dao
ECAI
2010
Springer
13 years 8 months ago
Higher-Order Coalition Logic
We introduce and study higher-order coalition logic, a multi modal monadic second-order logic with operators [{x}] expressing that the coalition of all agents satisfying (x) can ac...
Guido Boella, Dov M. Gabbay, Valerio Genovese, Lee...
EPIA
2005
Springer
14 years 1 months ago
Intentions and Strategies in Game-Like Scenarios
In this paper, we investigate the link between logics of games and “mentalistic” logics of rational agency, in which agents are characterized in terms of attitudes such as beli...
Wojciech Jamroga, Wiebe van der Hoek, Michael Wool...
AI
2002
Springer
13 years 7 months ago
Improving heuristic mini-max search by supervised learning
This article surveys three techniques for enhancing heuristic game-tree search pioneered in the author's Othello program Logistello, which dominated the computer Othello scen...
Michael Buro
AI
2010
Springer
13 years 7 months ago
Implementing logical connectives in constraint programming
Combining constraints using logical connectives such as disjunction is ubiquitous in constraint programming, because it adds considerable expressive power to a constraint language...
Christopher Jefferson, Neil C. A. Moore, Peter Nig...