Logical filtering is the process of updating a belief state (set of possible world states) after a sequence of executed actions and perceived observations. In general, it is intr...
We focus on clustering gene expression temporal profiles, and propose a novel, simple algorithm that is powerful enough to find an efficient distribution of genes over clusters. We...
Two-player games of billiards, of the sort seen in recent Computer Olympiads held by the International Computer Games Association, are an emerging area with unique challenges for ...
As suggested by the title of Shoham, Powers, and Grenager’s position paper [34], the ultimate lens through which the multi-agent learning framework should be assessed is “what...
The implementation of AI in commercial games is usually based on low level designs that makes the control predictable, unadaptive, and non reusable. Reorithms such as HTN or GOAP p...