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ICMI
2004
Springer
129views Biometrics» more  ICMI 2004»
14 years 1 months ago
Multimodal transformed social interaction
Understanding human-human interaction is fundamental to the long-term pursuit of powerful and natural multimodal interfaces. Nonverbal communication, including body posture, gestu...
Matthew Turk, Jeremy N. Bailenson, Andrew C. Beall...
SAC
2009
ACM
14 years 9 days ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
BMCBI
2008
78views more  BMCBI 2008»
13 years 7 months ago
Evaluation of time profile reconstruction from complex two-color microarray designs
Background: As an alternative to the frequently used "reference design" for two-channel microarrays, other designs have been proposed. These designs have been shown to b...
Ana C. Fierro, Raphael Thuret, Kristof Engelen, Gi...
JFP
2006
78views more  JFP 2006»
13 years 7 months ago
Sound and complete models of contracts
Even in statically typed languages it is useful to have certain invariants checked dynamically. Findler and Felleisen gave an algorithm for dynamically checking expressive highero...
Matthias Blume, David A. McAllester
BMCBI
2005
179views more  BMCBI 2005»
13 years 7 months ago
MARS: Microarray analysis, retrieval, and storage system
Background: Microarray analysis has become a widely used technique for the study of geneexpression patterns on a genomic scale. As more and more laboratories are adopting microarr...
Michael Maurer, Robert Molidor, Alexander Sturn, J...