We present a simple approach for implementing flexible locking strategies in a system of components, which may themselves be composite objects. The approach is flexible in that a ...
Abstract. We describe an efficient approach to construct shape models composed of contour parts with partially-supervised learning. The proposed approach can easily transfer parts ...
In this paper we present a new algorithm which turns an unstructured triangle mesh into a quad-dominant mesh with edges aligned to the principal directions of the underlying geome...
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
The goal of this paper is to provide an architectural analysis of the existing distributed object oriented platforms. Based on a relatively small number of design patterns, our an...