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ICCV
2009
IEEE
13 years 8 months ago
Realtime background subtraction from dynamic scenes
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...
Li Cheng, Minglun Gong
TOG
2010
117views more  TOG 2010»
13 years 4 months ago
Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles
Moving garments and other cloth objects exhibit dynamic, complex wrinkles. Generating such wrinkles in a virtual environment currently requires either a time-consuming manual desi...
Damien Rohmer, Tiberiu Popa, Marie-Paule Cani, Ste...
BMCBI
2010
139views more  BMCBI 2010»
13 years 10 months ago
A highly efficient multi-core algorithm for clustering extremely large datasets
Background: In recent years, the demand for computational power in computational biology has increased due to rapidly growing data sets from microarray and other high-throughput t...
Johann M. Kraus, Hans A. Kestler
CCS
2007
ACM
14 years 4 months ago
Alpaca: extensible authorization for distributed services
Traditional Public Key Infrastructures (PKI) have not lived up to their promise because there are too many ways to define PKIs, too many cryptographic primitives to build them wi...
Chris Lesniewski-Laas, Bryan Ford, Jacob Strauss, ...
SIGGRAPH
1997
ACM
14 years 2 months ago
Anatomically based modeling
We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
Jane Wilhelms, Allen Van Gelder