We envision participatory texture documentation (PTD) as a process in which a group of users (dedicated individuals and/or general public) with camera-equipped mobile phones parti...
Cyrus Shahabi, Farnoush Banaei Kashani, Houtan Shi...
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Traditionally, facial expression recognition (FER) issues have been studied mostly based on modalities of 2D images, 2D videos, and 3D static models. In this paper, we propose a sp...
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
The InfiniteRealityTM graphics system is the first general-purpose workstation system specifically designed to deliver 60Hz steady frame rate high-quality rendering of complex sce...
John S. Montrym, Daniel R. Baum, David L. Dignam, ...