The last few years have seen great maturation in understanding how to use computer graphics technology to portray 3D embodied characters or virtual humans. Unlike the off-line, an...
Norman I. Badler, Jan M. Allbeck, Liwei Zhao, Meer...
To facilitate the rapid development and open system interoperability of autonomous agents we need to carefully specify and effectively implement various classes of agent behaviors...
Keith Decker, Anandeep Pannu, Katia P. Sycara, Mik...
Abstract. Virtual characters in games operate in a social context involving other characters and human players. If such socially situated virtual characters are to be considered be...
Michal P. Sindlar, Mehdi Dastani, Frank Dignum, Jo...
Abstract. Autonomous agents are systems situated in dynamic environments. They pursue goals and satisfy their needs by responding to external events from the environment. In these ...
The article contributes to the quest to relate global data on brain and behavior (e.g. from PET, Positron Emission Tomography, and fMRI, functional Magnetic Resonance Imaging) to ...
Michael A. Arbib, Aude Billard, Marco Iacoboni, Er...