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CG
2000
Springer
13 years 12 months ago
Chess Neighborhoods, Function Combination, and Reinforcement Learning
Abstract. Over the years, various research projects have attempted to develop a chess program that learns to play well given little prior knowledge beyond the rules of the game. Ea...
Robert Levinson, Ryan Weber
ICML
1999
IEEE
14 years 8 months ago
Least-Squares Temporal Difference Learning
Excerpted from: Boyan, Justin. Learning Evaluation Functions for Global Optimization. Ph.D. thesis, Carnegie Mellon University, August 1998. (Available as Technical Report CMU-CS-...
Justin A. Boyan
BMCBI
2006
110views more  BMCBI 2006»
13 years 7 months ago
Modelling the network of cell cycle transcription factors in the yeast Saccharomyces cerevisiae
Background: Reverse-engineering regulatory networks is one of the central challenges for computational biology. Many techniques have been developed to accomplish this by utilizing...
Shawn Cokus, Sherri Rose, David Haynor, Niels Gr&o...
ICCV
2007
IEEE
14 years 9 months ago
A Biologically Inspired System for Action Recognition
We present a biologically-motivated system for the recognition of actions from video sequences. The approach builds on recent work on object recognition based on hierarchical feed...
Hueihan Jhuang, Thomas Serre, Lior Wolf, Tomaso Po...
ICSE
2009
IEEE-ACM
14 years 8 months ago
Automatically finding patches using genetic programming
Automatic repair of programs has been a longstanding goal in software engineering, yet debugging remains a largely manual process. We introduce a fully automated method for locati...
Westley Weimer, ThanhVu Nguyen, Claire Le Goues, S...