A key ingredient in the design of visual object classification
systems is the identification of relevant class specific
aspects while being robust to intra-class variations. Whil...
Traditional collision intensive multi-body simulations are difficult to control due to extreme sensitivity to initial conditions or model parameters. Furthermore, there may be mu...
We consider the vector fixed point equations arising out of the analysis of the saturation throughput of a single cell IEEE 802.11e (EDCA) wireless local area network with nodes th...
We propose a general multiparty computation protocol secure against an active adversary corrupting up to n−1 of the n players. The protocol may be used to compute securely arithm...
Abstract-- We present a replication-based approach that realizes both fast and highly-available stream processing over wide area networks. In our approach, multiple operator replic...