We propose a new logic, called differential dynamic game logic (dDGL), that adds several game constructs on top of differential dynamic logic (dL) so that it can be used for hybr...
Abstract. A recent contribution to the formal specification and verification of concurrent systems is the integration of the state- and event-based approaches B and CSP, specifical...
Abstract. This paper presents the foundation, design, and implementation of the Linear Temporal Logic of Rewriting model checker as an extension of the Maude system. The Linear Tem...
In this paper we present the architecture and design of an extended BPEL engine that implements the operational semantics of BPEL4SWS. BPEL4SWS is an extension of the BPEL language...
The problem with the Grid is that it does not currently extend completely to devices, because these devices are not viewed as having sufficient capability to be both clients and s...