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JSS
1998
139views more  JSS 1998»
15 years 3 months ago
Human-computer interaction: Interdisciplinary roots and trends
Methodology, theory, and practice in the ®eld of Human±Computer Interaction (HCI) all share the goal of producing interactive software that can be used eciently, e€ectively, ...
H. Rex Hartson
VRML
1997
ACM
15 years 8 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
133
Voted
SAINT
2003
IEEE
15 years 9 months ago
Virtual Collaboration Spaces: The EVE Community
An Educational Virtual Environment (EVE) is an instance of a Collaborative Virtual Environment (CVE), which focalises in providing collaborative, as well as educational, functiona...
Christos Bouras, Eri Giannaka, Thrasyvoulos Tsiats...
JMLR
2010
152views more  JMLR 2010»
14 years 10 months ago
The SHOGUN Machine Learning Toolbox
We have developed a machine learning toolbox, called SHOGUN, which is designed for unified large-scale learning for a broad range of feature types and learning settings. It offers...
Sören Sonnenburg, Gunnar Rätsch, Sebasti...
146
Voted
WWW
2004
ACM
16 years 4 months ago
CS AKTive space: representing computer science in the semantic web
We present a Semantic Web application that we call CS AKTive Space1 . The application exploits a wide range of semantically heterogeneous and distributed content relating to Compu...
Monica M. C. Schraefel, Nigel R. Shadbolt, Nichola...