In this paper, we present our open source, platform independent toolkit for developing 3D talking agents, namely Xface. It relies on MPEG-4 Face Animation (FA) standard. The toolk...
Abstract. This paper deals with the issue of learning in multi-agent systems (MAS). Particularly, we are interested in BDI (Belief, Desire, Intention) agents. Despite the relevance...
Proposed text to specify an interval class in the C++ standard library, with justification and background. Contents I Motivation and Scope 3 II Foundations 3 IIIImpact on the Stan...
Previous parametric representations of smooth genus-zero surfaces require a collection of abutting patches (e.g. splines, NURBS, recursively subdivided polygons). We introduce a s...
Frank Losasso, Hugues Hoppe, Scott Schaefer, Joe D...
This paper introduces an accurate real-time soft shadow algorithm that uses sample based visibility. Initially, we present a GPU-based alias-free hard shadow map algorithm that ty...