We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
Abstract. Self-Organizing Maps (SOM) is a powerful tool for clustering and discovering patterns in data. Competitive learning in the SOM training process focusses on finding a neu...
— Security breaches and attacks are critical problems in today’s networking. A key-point is that the security of each host depends not only on the protection strategies it choo...
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...