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» Extensive Games as Process Models
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BPM
2007
Springer
134views Business» more  BPM 2007»
14 years 5 months ago
Mining Process Execution and Outcomes - Position Paper
Organizational processes in general and patient-care processes in particular, change over time. This may be in response to situations unpredicted by a predefined business process m...
Mor Peleg, Pnina Soffer, Johny Ghattas
PAMI
2007
186views more  PAMI 2007»
13 years 10 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
TBILLC
2007
Springer
14 years 5 months ago
Implicatures of Irrelevant Answers and the Principle of Optimal Completion
Abstract. In this paper, we present a game theoretic account of a subclass of ‘relevance’ implicatures arising from irrelevant answers. We show that these phenomena can be expl...
Anton Benz
BMCBI
2005
140views more  BMCBI 2005»
13 years 11 months ago
Dissecting systems-wide data using mixture models: application to identify affected cellular processes
Background: Functional analysis of data from genome-scale experiments, such as microarrays, requires an extensive selection of differentially expressed genes. Under many condition...
J. Peter Svensson, Renée X. de Menezes, Ing...
COR
2006
84views more  COR 2006»
13 years 11 months ago
Stability and interaction in flatline games
Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborh...
Alexander Mehlmann