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» Extensive Games as Process Models
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JOLLI
2006
106views more  JOLLI 2006»
13 years 7 months ago
Knowledge Condition Games
Agents often interact strategically to meet conditions involving their own or other agents' knowledge. This interaction can be modeled using a new method of game construction...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
EACL
2009
ACL Anthology
14 years 8 months ago
A Robust and Extensible Exemplar-Based Model of Thematic Fit
Bram Vandekerckhove, Dominiek Sandra, Walter Daele...
MODELS
2009
Springer
14 years 2 months ago
Model-Based Extension of AUTOSAR for Architectural Online Reconfiguration
Basil Becker, Holger Giese, Stefan Neumann, Martin...
EMISA
2009
Springer
14 years 2 months ago
Controlled Flexibility and Lifecycle Management of Business Processes through Extensibility
Companies employ business process management suites to model, run, and maintain their processes. These processes are required to comply with requirements originating from standards...
Sören Balko, Arthur H. M. ter Hofstede, Alist...
CIDR
2009
98views Algorithms» more  CIDR 2009»
13 years 8 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...