We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic geometry is represented by a 3D hypersurface embedded in space-time. The interse...
Abstract-Texture mapping is a common technique used to increase the visual quality of 3D scenes. As texture mapping requires large memory to deal with large textures generally r e ...
We present a new image compression technique called DjVu" that is speci cally geared towards the compression of scanned documents in color at high resolution. With DjVu, a ma...
Digital videos are increasingly adopted in various multimedia applications where they are usually broadcasted or transmitted as video streams. Continuously monitoring copies on the...
We address the problem of preserving privacy in streams, which has received surprisingly limited attention. For static data, a well-studied and widely used approach is based on ra...