Height maps are a very efficient surface representation, initially developed for terrain modeling and visualization. They are also present in other applications, such as mesostruc...
Paulo I. N. Santos, Rodrigo de Toledo, Marcelo Gat...
—To construct 3D virtual scenes from two-dimensional images with depth information, image warping techniques could be used. In this paper, a novel approach of cylindrical depth i...
BDDs have proven to be an efficient means to represent and manipulate Boolean formulae [1] and sets [2] due to their compactness and canonicality. In this work, we leverage the eff...
Abstract--This letter considers the average complexity of maximum-likelihood (ML) decoding of convolutional codes. ML decoding can be modeled as finding the most probable path take...
Programmable graphics hardware makes it possible to generate procedural noise textures on the fly for interactive rendering. However, filtering and antialiasing procedural noise i...