- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Abstract. This work aims to recognize signs which have both manual and nonmanual components by providing a sequential belief-based fusion mechanism. We propose a methodology based ...
Oya Aran, Thomas Burger, Alice Caplier, Lale Akaru...
Facial expression recognition has potential applications in different aspects of day-to-day life not yet realized due to absence of effective expression recognition techniques. Th...
In this paper we describe a recognition approach based on the notion of primitives. As opposed to recognizing actions based on temporal trajectories or temporal volumes, primitive-...
Preben Fihl, Michael B. Holte, Thomas B. Moeslund,...
In this paper, a computer vision based system is introduced to automatically sort apple fruits. An artificial neural network segments the defected regions on fruit by pixel-wise p...