The creation of life-like believable characters is emerging as the central focus of next-generation game development and is viewed as critical to obtaining true mass-market appeal...
We propose a complete design for a scope limited, multihop broadcast middleware, which is adapted to the variability of the ad-hoc environment and works in unlimited ad-hoc networ...
Alaeddine El Fawal, Jean-Yves Le Boudec, Kav&eacut...
Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Tightly-coupled interaction is shared work in which each person's actions immediately and continuously influence the actions of others. Tightly-coupled collaboration is a hal...
Incident Management is the process through which IT support organizations manage to restore normal service operation after a service disruption. The complexity of IT support organi...