Current research on music information retrieval and music digital libraries focuses on providing access to huge, public music collections. In this paper we consider a different, b...
We propose a nonparametric framework based on the beta process for discovering temporal patterns within a heterogenous video collection. Starting from quantized local motion descr...
Automatic memory management or garbage collection greatly simplifies the development of large systems. However, garbage collection is usually not used in real-time systems due to...
Existing models of virtual humans in urban settings have largely focused on algorithmic or graphical efficiency. They look realistic but are relatively lacking as experimental too...
This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds...