This paper presents a novel method for virtual view generation that allows viewers to
y through in a real soccer scene. A soccer match is captured by multiple cameras at a stadiu...
Robust face detection presents a difficult problem in real interaction scenarios, that, in order to achieve, most often requires employing additional sources of information. In t...
ZhenQiu Zhang, Gerasimos Potamianos, Ming Liu, Tho...
Edges in man-made environments, grouped according to vanishing point directions, provide single-view constraints that have been exploited before as a precursor to both scene under...
Abstract. We present a framework and algorithm for tracking articulated motion for humans. We use multiple calibrated cameras and an articulated human shape model. Tracking is perf...
In this paper, efficient and generic tools for calibration and 3D reconstruction are presented. These tools exploit geometric constraints frequently present in man-made environmen...