Abstract— In this paper, we present an image-based markerless human motion capture system, intended for humanoid robot systems. The restrictions set by this ambitious goal are nu...
Vehicular sensor networks (VSNs) provide a collaborative sensing environment where mobile vehicles equipped with sensors of different nature (from chemical detectors to still/video...
Uichin Lee, Eugenio Magistretti, Mario Gerla, Paol...
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
It is well known that many Web pages are difficult for visually disabled people to use. Without access to a rich, visual display, the intended structure and organisation of the pa...
Caroline Jay, Robert Stevens, Mashhuda Glencross, ...
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...