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» Eye-Movements as a Biometric
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ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
14 years 3 months ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti
ETRA
2004
ACM
124views Biometrics» more  ETRA 2004»
14 years 3 months ago
Mental imagery in problem solving: an eye tracking study
Cognitive models and empirical studies of problem solving in visuo-spatial and causal domains suggest that problem solving tasks in such domains invoke cognitive processes involvi...
Daesub Yoon, N. Hari Narayanan
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
14 years 1 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
ETRA
2008
ACM
235views Biometrics» more  ETRA 2008»
13 years 11 months ago
Using semantic content as cues for better scanpath prediction
Under natural viewing conditions, human observers use shifts in gaze to allocate processing resources to subsets of the visual input. There are many computational models that try ...
Moran Cerf, E. Paxon Frady, Christof Koch
ICMI
2007
Springer
199views Biometrics» more  ICMI 2007»
14 years 4 months ago
Interest estimation based on dynamic bayesian networks for visual attentive presentation agents
In this paper, we describe an interface consisting of a virtual showroom where a team of two highly realistic 3D agents presents product items in an entertaining and attractive wa...
Boris Brandherm, Helmut Prendinger, Mitsuru Ishizu...