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CHI
2010
ACM
14 years 2 months ago
Curator: a game with a purpose for collection recommendation
Collection recommender systems suggest groups of items that work well as a whole. The interaction effects between items is an important consideration, but the vast space of possib...
Greg Walsh, Jennifer Golbeck
AUTOMOTIVEUI
2009
ACM
14 years 2 months ago
Usability evaluation of a Volkswagen Group in-vehicle speech system
Driving behavior has been trending towards more time in the car and longer commutes. This has fueled the demand for an increasing number of in-vehicle infotainment features, at th...
Jackie C. Chang, Annie Lien, Brian Lathrop, Holger...
LWA
2008
13 years 9 months ago
Hybrid Personalization For Recommendations
In this paper we present the concept of hybrid personalization, the combination of multiple atomic personalization mechanisms. The idea of hybrid personalization is related to hyb...
Eelco Herder, Philipp Kärger
GROUP
2003
ACM
14 years 24 days ago
Studying the effect of similarity in online task-focused interactions
Although the Internet provides powerful tools for social interactions, many tasks—for example, information-seeking—are undertaken as solitary activities. Information seekers a...
Dan Cosley, Pamela J. Ludford, Loren G. Terveen
CHI
2006
ACM
14 years 8 months ago
Multi-channel consumer behavior: online and offline travel preparations
Elaborating on the first stage in the User-Centered Design (UCD) process, understanding the user, this study questions whether it is sufficient to look at the use of interactive s...
Geke van Dijk, Shailey Minocha, Angus Laing