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IWEC
2010
13 years 11 months ago
Analyzing Computer Game Narratives
In many computer games narrative is a core component with the game centering on an unfolding, interactive storyline which both motivates and is driven by the game-play. Analyzing n...
Clark Verbrugge, Peng Zhang
IPCO
2008
221views Optimization» more  IPCO 2008»
13 years 11 months ago
A Comparative Study of Linear and Semidefinite Branch-and-Cut Methods for Solving the Minimum Graph Bisection Problem
Abstract. Semidefinite relaxations are known to deliver good approximations for combinatorial optimization problems like graph bisection. Using the spectral bundle method it is pos...
Michael Armbruster, Marzena Fügenschuh, Chris...
SE
2008
13 years 11 months ago
Eliminating Trust From Application Programs By Way Of Software Architecture
: In many of today's application programs, security functionality is inseparably intertwined with the actual mission-purpose logic. As a result, the trusted code base is unnec...
Michael Franz
IJCAI
2001
13 years 11 months ago
Backtracking Through Biconnected Components of a Constraint Graph
The algorithm presented here, BCC, is an enhancement of the well known Backtrack used to solve constraint satisfaction problems. Though most backtrack improvements rely on propaga...
Jean-François Baget, Yannic S. Tognetti
AAAI
2000
13 years 11 months ago
Solving Advanced Reasoning Tasks Using Quantified Boolean Formulas
We consider the compilation of different reasoning tasks into the evaluation problem of quantified boolean formulas (QBFs) as an approach to develop prototype reasoning systems us...
Uwe Egly, Thomas Eiter, Hans Tompits, Stefan Woltr...