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AIIDE
2008
14 years 8 days ago
Talking with NPCs: Towards Dynamic Generation of Discourse Structures
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Christina R. Strong, Michael Mateas
ABIALS
2008
Springer
13 years 12 months ago
Multiscale Anticipatory Behavior by Hierarchical Reinforcement Learning
Abstract. In order to establish autonomous behavior for technical systems, the well known trade-off between reactive control and deliberative planning has to be considered. Within ...
Matthias Rungger, Hao Ding, Olaf Stursberg
ACSD
2008
IEEE
106views Hardware» more  ACSD 2008»
13 years 12 months ago
Time-bounded model checking of infinite-state continuous-time Markov chains
The design of complex concurrent systems often involves intricate performance and dependability considerations. Continuous-time Markov chains (CTMCs) are widely used models for co...
Lijun Zhang, Holger Hermanns, Ernst Moritz Hahn, B...
ATAL
2008
Springer
13 years 12 months ago
Methods for complex single-mind architecture designs
The implementation of software systems with large numbers of heterogeneous components calls for a powerful design methodology. Although several such methodologies have been propos...
Kristinn R. Thórisson, Gudny Ragna Jonsdott...
CARDIS
2008
Springer
105views Hardware» more  CARDIS 2008»
13 years 12 months ago
Fast Hash-Based Signatures on Constrained Devices
Digital signatures are one of the most important applications of microprocessor smart cards. The most widely used algorithms for digital signatures, RSA and ECDSA, depend on finite...
Sebastian Rohde, Thomas Eisenbarth, Erik Dahmen, J...