Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
People identification has numerous applications, ranging from surveillance/security to robotics. Face and body movement/gait biometrics are the most important tools for this task....
We present a new framework to represent and analyze dynamic facial motions using a decomposable generative model. In this paper, we consider facial expressions which lie on a one d...
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
The most expressive way humans display emotions is through facial expressions. In this work we report on several advances we have made in building a system for classification of f...
Ira Cohen, Nicu Sebe, Yafei Sun, Michael S. Lew, T...