: We have developed an easy and cost-effective system that constructs textured 3D animated face models from videos with minimal user interaction. Our system first takes, with an or...
Zhengyou Zhang, Zicheng Liu, Dennis Adler, Michael...
We propose a novel directed graphical model for label propagation in lengthy and complex video sequences. Given hand-labelled start and end frames of a video sequence, a variation...
Ignas Budvytis, Vijay Badrinarayanan, Roberto Cipo...
In this paper, we consider structure and motion recovery for scenes consisting of static and dynamic features. More particularly, we consider a single moving uncalibrated camera o...
Abstract. This paper proposes a novel face mosaicing approach to modeling human facial appearance and geometry in a unified framework. The human head geometry is approximated with...
—When automatically analyzing images of human faces, either for recognition in biometry applications or facial expression analysis in human machine interaction, one has to cope w...