For an image, texture unit (TU) is a small complete unit which characterizes the local texture of a given pixel and its neighborhood. Recently, TU-based approaches have been widel...
Most current 3D face recognition algorithms are designed based on the data collected in controlled situations, which leads to the un-guaranteed performance in practical systems. I...
This paper describes a comprehensive approach to extract a common feature set from the image sequences. We use simple features which are easily extracted from a 3D wireframe model ...
Zahid Riaz, Christoph Mayer, Michael Beetz, Bernd ...
Face identification systems relying on local descriptors are increasingly used because of their perceived robustness with respect to occlusions and to global geometrical deformati...
This paper presents a system that can automatically recognize four different static human body postures in video sequences. The considered postures are standing, sitting, squattin...