This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...
Point-based surface processing has developed into an attractive alternative to mesh-based processing techniques for a number of geometric modeling applications. By working with po...
Fitting statistical 2D and 3D shape models to images is necessary for a variety of tasks, such as video editing and face recognition. Much progress has been made on local fitting...
Support Vector Machines (SVMs) perform pattern recognition between two point classes by nding a decision surface determined by certain points of the training set, termed Support V...
Assume that we are trying to build a visual recognizer for a particular class of objects--chairs, for example--using existing induction methods. Assume the assistance of a human t...