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CORR
2010
Springer
165views Education» more  CORR 2010»
13 years 7 months ago
Physically-based particle simulation and visualization of pastes and gels
This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...
CVGIP
2007
99views more  CVGIP 2007»
13 years 7 months ago
Meshless geometric subdivision
Point-based surface processing has developed into an attractive alternative to mesh-based processing techniques for a number of geometric modeling applications. By working with po...
Carsten Moenning, Facundo Mémoli, Guillermo...
ICCV
2011
IEEE
12 years 7 months ago
Optimal Landmark Detection using Shape Models and Branch and Bound
Fitting statistical 2D and 3D shape models to images is necessary for a variety of tasks, such as video editing and face recognition. Much progress has been made on local fitting...
Brian Amberg, Thomas Vetter
NECO
1998
83views more  NECO 1998»
13 years 7 months ago
Properties of Support Vector Machines
Support Vector Machines (SVMs) perform pattern recognition between two point classes by nding a decision surface determined by certain points of the training set, termed Support V...
Massimiliano Pontil, Alessandro Verri
AAAI
2006
13 years 9 months ago
Active Learning with Near Misses
Assume that we are trying to build a visual recognizer for a particular class of objects--chairs, for example--using existing induction methods. Assume the assistance of a human t...
Nela Gurevich, Shaul Markovitch, Ehud Rivlin