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» Face Reconstruction in the Wild
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ECCV
2004
Springer
14 years 10 months ago
Face Recognition from Facial Surface Metric
Recently, a 3D face recognition approach based on geometric invariant signatures, has been proposed. The key idea is a representation of the facial surface, invariant to isometric ...
Alexander M. Bronstein, Michael M. Bronstein, Alon...
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
14 years 29 days ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
AMFG
2005
IEEE
211views Biometrics» more  AMFG 2005»
13 years 10 months ago
Non-rigid Face Modelling Using Shape Priors
Non-rigid 3D shape recovery is an inherently ambiguous problem. Given a specific rigid motion, different non-rigid shapes can be found that fit the measurements. To solve this am...
Alessio Del Bue, Xavier Lladó, Lourdes de A...
ICIP
2002
IEEE
14 years 10 months ago
A proposal for high compression of faces in video sequences using adaptive eigenspaces
This paper presents a proposal for a novel video coding scheme intended to encode human faces in video sequences at very high compression using a recognition and reconstruction ap...
Luis Torres, Daniel Prado
TCSV
2008
277views more  TCSV 2008»
13 years 8 months ago
Automatic Single View-Based 3-D Face Synthesis for Unsupervised Multimedia Applications
Abstract--Various 3-D face synthesis techniques have been proposed and extensively used in many applications. Compared with others, single view-based face synthesis technology allo...
Yun Sheng, Abdul H. Sadka, Ahmet M. Kondoz