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ICSE
2010
IEEE-ACM
13 years 5 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
ICCV
2007
IEEE
14 years 9 months ago
An Invariant Large Margin Nearest Neighbour Classifier
The k-nearest neighbour (kNN) rule is a simple and effective method for multi-way classification that is much used in Computer Vision. However, its performance depends heavily on ...
M. Pawan Kumar, Philip H. S. Torr, Andrew Zisserma...
ICCV
2007
IEEE
14 years 9 months ago
Non-metric affinity propagation for unsupervised image categorization
Unsupervised categorization of images or image parts is often needed for image and video summarization or as a preprocessing step in supervised methods for classification, trackin...
Delbert Dueck, Brendan J. Frey
ICCV
2003
IEEE
14 years 9 months ago
A Sparse Probabilistic Learning Algorithm for Real-Time Tracking
This paper addresses the problem of applying powerful pattern recognition algorithms based on kernels to efficient visual tracking. Recently Avidan [1] has shown that object recog...
Oliver M. C. Williams, Andrew Blake, Roberto Cipol...
ICIP
2003
IEEE
14 years 9 months ago
Statistical learning for effective visual information retrieval
For effective retrieval of visual information, statistical learning plays a pivotal role. Statistical learning in such a context faces at least two major mathematical challenges: ...
Edward Y. Chang, Beitao Li, Gang Wu, Kingshy Goh