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PRICAI
2004
Springer
14 years 29 days ago
Classifying Human Actions Using an Incomplete Real-Time Pose Skeleton
Currently, most human action recognition systems are trained with feature sets that have no missing data. Unfortunately, the use of human pose estimation models to provide more des...
Patrick Peursum, Hung Hai Bui, Svetha Venkatesh, G...
ICDAR
2003
IEEE
14 years 27 days ago
Recovery of Writing Sequence of Static Images of Handwriting using UWM
It is generally agreed that an on-line recognition system is always reliable than an off-line one. It is due to the availability of the dynamic information, especially the writing...
Kai Kwong Lau, Pong Chi Yuen, Yuan Yan Tang
ASSETS
2006
ACM
14 years 1 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
PRL
2008
137views more  PRL 2008»
13 years 7 months ago
On-line handwritten digit recognition based on trajectory and velocity modeling
The handwriting is one of the most familiar communication media. Pen based interface combined with automatic handwriting recognition offers a very easy and natural input method. T...
Monji Kherallah, Lobna Haddad, Adel M. Alimi, Amar...
ICPR
2006
IEEE
14 years 8 months ago
Recognizing Expressions in a New Database Containing Played and Natural Expressions
We describe a new expression database which contains video sequences of both played and natural expressions and an expression classification system based on warped optical flow fi...
James Skelley, Robert Fischer, Arup Sarma, Bernd H...