We propose a new facial motion retargetting method using wavelet-based multiresolutional analysis of triangular meshes. We define the displacement of the source model as the diff...
Regardless of whether the humans involved are virtual or real, well-developed conversational skills are a necessity. The synthesis of interface agents that are not only understand...
Douglas W. Cunningham, Martin Breidt, Mario Kleine...
In this paper, we deal with the problem of synthesizing novel motions of standing-up martial arts such as Kickboxing, Karate, and Taekwondo performed by a pair of humanlike charact...
Taesoo Kwon, Young-Sang Cho, Sang Il Park, Sung Yo...
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
This paper presents a study on multimodal conversation analysis of Greek TV interviews. Specifically, we examine the type of facial, hand and body gestures and their respective com...