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ICML
2003
IEEE
14 years 8 months ago
Q-Decomposition for Reinforcement Learning Agents
The paper explores a very simple agent design method called Q-decomposition, wherein a complex agent is built from simpler subagents. Each subagent has its own reward function and...
Stuart J. Russell, Andrew Zimdars
NIPS
2004
13 years 8 months ago
Joint Probabilistic Curve Clustering and Alignment
Clustering and prediction of sets of curves is an important problem in many areas of science and engineering. It is often the case that curves tend to be misaligned from each othe...
Scott Gaffney, Padhraic Smyth
ICML
2007
IEEE
14 years 8 months ago
Constructing basis functions from directed graphs for value function approximation
Basis functions derived from an undirected graph connecting nearby samples from a Markov decision process (MDP) have proven useful for approximating value functions. The success o...
Jeffrey Johns, Sridhar Mahadevan
ICCV
2005
IEEE
14 years 1 months ago
Mutual Information-Based 3D Surface Matching with Applications to Face Recognition and Brain Mapping
Face recognition and many medical imaging applications require the computation of dense correspondence vector fields that match one surface with another. In brain imaging, surfac...
Yalin Wang, Ming-Chang Chiang, Paul M. Thompson
RECSYS
2009
ACM
14 years 1 months ago
Preference elicitation with subjective features
Utility or preference elicitation is a critical component in many recommender and decision support systems. However, most frameworks for elicitation assume a predefined set of fe...
Craig Boutilier, Kevin Regan, Paolo Viappiani