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» Facial Reconstruction Using Volumetric Data
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TVCG
2008
103views more  TVCG 2008»
13 years 8 months ago
Practical Box Splines for Reconstruction on the Body Centered Cubic Lattice
We introduce a family of box splines for efficient, accurate and smooth reconstruction of volumetric data sampled on the Body Centered Cubic (BCC) lattice, which is the favorable v...
Alireza Entezari, Dimitri Van De Ville, Torsten M&...
ECCV
2004
Springer
14 years 10 months ago
Modeling and Synthesis of Facial Motion Driven by Speech
We introduce a novel approach to modeling the dynamics of human facial motion induced by the action of speech for the purpose of synthesis. We represent the trajectories of a numbe...
Payam Saisan, Alessandro Bissacco, Alessandro Chiu...
AVSS
2006
IEEE
14 years 2 months ago
Human Face Reconstruction Using Bayesian Deformable Models
This paper presents a Bayesian framework for 3D facial reconstruction. The framework iteratively deforms a generic face mesh to fit a set of range points representing a face. The...
George Mamic, Clinton Fookes, Sridha Sridharan
ICPR
2002
IEEE
14 years 1 months ago
3D Reconstruction of Indoor and Outdoor Scenes Using a Mobile Range Scanner
This paper describes 3D mapping of indoor and outdoor environment using a mobile range scanner. In the raw range data preprocessing stage, we propose to use area decreasing flow ...
Yiyong Sun, Joon Ki Paik, Andreas Koschan, Mongi A...
VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
13 years 7 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester