We introduce a family of box splines for efficient, accurate and smooth reconstruction of volumetric data sampled on the Body Centered Cubic (BCC) lattice, which is the favorable v...
Alireza Entezari, Dimitri Van De Ville, Torsten M&...
We introduce a novel approach to modeling the dynamics of human facial motion induced by the action of speech for the purpose of synthesis. We represent the trajectories of a numbe...
This paper presents a Bayesian framework for 3D facial reconstruction. The framework iteratively deforms a generic face mesh to fit a set of range points representing a face. The...
This paper describes 3D mapping of indoor and outdoor environment using a mobile range scanner. In the raw range data preprocessing stage, we propose to use area decreasing flow ...
Yiyong Sun, Joon Ki Paik, Andreas Koschan, Mongi A...
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...