Sciweavers

633 search results - page 104 / 127
» Facilitating Collaboration in Virtual Environments
Sort
View
CHI
2004
ACM
14 years 11 months ago
Science at the Speed of Thought
Abstract. In this paper we describe a virtual laboratory that is designed to accelerate scientific exploration and discovery by minimizing the time between the generation of a scie...
Judith Ellen Devaney, Steven G. Satterfield, John ...
CHI
2010
ACM
14 years 5 months ago
Blogging in a region of conflict: supporting transition to recovery
The blogosphere is changing how people experience war and conflict. We conducted an analysis of 125 blogs written by Iraqi citizens experiencing extreme disruption in their countr...
Ban Al-Ani, Gloria Mark, Bryan Semaan
TSMC
2010
13 years 5 months ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
CHI
2010
ACM
14 years 5 months ago
Where are you pointing?: the accuracy of deictic pointing in CVEs
Deictic reference – pointing at things during conversation – is ubiquitous in human communication, and should also be an important tool in distributed collaborative virtual en...
Nelson Wong, Carl Gutwin
CHI
2001
ACM
14 years 11 months ago
ConNexus to awarenex: extending awareness to mobile users
We explored the use of awareness information to facilitate communication by developing a series of prototypes. The ConNexus prototype integrates awareness information, instant mes...
John C. Tang, Nicole Yankelovich, James Begole, Ma...