The problem of carrying out cryptographic computations when the participating parties are rational in a game-theoretic sense has recently gained much attention. One problem that h...
: In information systems that support knowledge-discovery applications such as scientific exploration, reliance on highly structured ontologies as data-organization aids can be lim...
Abstract. The Agile Teaching/Learning Methodology (ATLM) is a teaching/learning methodology designed for higher-education based on the best practices and ideas from the field of so...
Meta-design of socio-technical systems is an approach which complies with the need of integrating two different types of structures and processes: technical systems which are engi...
Streaming video on the World Wide Web is being widely deployed, and workplace training and distance education are key applications. The ability to annotate video on the Web can pr...
David Bargeron, Anoop Gupta, Jonathan Grudin, Eliz...