Sciweavers

83 search results - page 5 / 17
» Facilitating collaboration through design games
Sort
View
CRIWG
2001
13 years 11 months ago
Enabling the Collaborative Construction and Reuse of Knowledge through a Virtual Reference Environment
This paper analyzes some of the factors that prevent knowledge construction and reuse in traditional library settings and describes VRef, an environment designed to provide users ...
J. Alfredo Sánchez, Alberto García, ...
WWW
2007
ACM
14 years 10 months ago
Adding Value to Biodiversity Images Through Community Annotation
Morphbank, an on-line collection of museum-quality biological images, is an NSF funded project designed to facilitate the on-line collaboration of biologists from around the world...
Gregory A. Riccardi
CHI
2011
ACM
13 years 1 months ago
PhotoCity: training experts at large-scale image acquisition through a competitive game
Large-scale, ground-level urban imagery has recently developed as an important element of online mapping tools such as Google’s Street View. Such imagery is extremely valuable i...
Kathleen Tuite, Noah Snavely, Dun-yu Hsiao, Nadine...
ICC
2008
IEEE
136views Communications» more  ICC 2008»
14 years 4 months ago
A Game-Theoretic Framework for Interference Management through Cognitive Sensing
A game theoretic framework is developed in this paper to facilitate inter-cell interference management through cognitive sensing distributively performed by mobile stations (MSs)....
Yingda Chen, Koon Hoo Teo, Shalinee Kishore, Jinyu...
CHI
2003
ACM
14 years 10 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...