My thesis aims to contribute towards building autonomous agents that are able to understand their surrounding environment through the use of both audio and visual information. To ...
This illustrated paper reports on the early digital games industry in New Zealand, during the late 1970s and 80s. It presents an overview of this largely unknown history, drawing ...
We consider the challenge of preference elicitation in systems that help users discover the most desirable item(s) within a given database. Past work on preference elicitation foc...
The evolution from a disease-centered model of care to a more patient-centered model presents opportunities for going beyond designing technology to support medical professionals ...
Work in the new millennium requires globally distributed organizational members to collaborate in groups and make decisions. In general, research has shown that groups that use fa...