This study aims to construct a 2D barcode and handheld augmented reality supported learning system called HELLO (Handheld English Language Learning Organization), to improve stude...
In this paper we present the results of an experiment made with our e-librarian service ”MatES”, an e-Learning tool on fractions in mathematics. MatES allows students to enter...
This paper analyzes conditions for improving digital inclusion in Chilean rural schools, using a multidimensional definition of digital divide. Using qualitative and quantitative ...
Introductory computer graphics courses are changing their focus and learning environments. Improvements in hardware and software technology coupled with changes in preparation, in...
This paper reports on an NSF-funded effort now underway to integrate three learning technologies that have emerged and matured over the past decade; each has presented compelling ...