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INFOCOM
2009
IEEE
14 years 2 months ago
Tuning Skype's Redundancy Control Algorithm for User Satisfaction
—Determining how to transport delay-sensitive voice data has long been a problem in multimedia networking. The difficulty arises because voice and best-effort data are different...
Te-Yuan Huang, Kuan-Ta Chen, Polly Huang
ICWN
2003
13 years 9 months ago
The Effect of Disengaging RTS/CTS Dialogue in IEEE 802.11 MAC Protocol
In this paper, we study the effect of using or disengaging the RTS/CTS dialogue in IEEE 802.11 DCF MAC protocol incorporating the realistic condition under which carrier sensing, ...
Laura Huei-jiun Ju, Izhak Rubin
ICC
2007
IEEE
156views Communications» more  ICC 2007»
14 years 2 months ago
CA-AQM: Channel-Aware Active Queue Management for Wireless Networks
—In a wireless network, data transmission suffers from varied signal strengths and channel bit error rates. To ensure successful packet reception under different channel conditio...
Yuan Xue, Hoang Nguyen, Klara Nahrstedt
ICC
2009
IEEE
128views Communications» more  ICC 2009»
14 years 2 months ago
Approximate Flow-Aware Networking
—A new variation of the Flow-Aware Networking (FAN) concept is presented in the paper. The proposed solution is based on the Approximate Fair Dropping algorithm and called by us ...
Jerzy Domzal, Andrzej Jajszczyk
CDC
2009
IEEE
177views Control Systems» more  CDC 2009»
14 years 12 days ago
A control theoretic approach to noncooperative game design
— This paper investigates design of noncooperative games from a control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of...
Tansu Alpcan, Lacra Pavel, Nem Stefanovic