The loss and delay experienced by packets travelling along an Internet network path are mainly governed by the characteristics of a bottleneck link, such as available data rate an...
In computer games, one or more groups of units need to move from one location to another as quickly as possible. If there is only one group, then it can be solved efficiently as a ...
Marjan van den Akker, Roland Geraerts, Han Hoogeve...
The price of anarchy (POA) is a worst-case measure of the inefficiency of selfish behavior, defined as the ratio of the objective function value of a worst Nash equilibrium of a g...
We consider collusion in multi-unit auctions where the allocation and payments are determined using the VCG mechanism. We show how collusion can increase the utility of the collud...
In this paper, we introduce an effective congestion control scheme for TCP over hybrid wireless/wired networks comprising a multihop wireless IEEE 802.11 network and the wired Int...
Sherif M. ElRakabawy, Alexander Klemm, Christoph L...