We introduce an algorithm for reconstructing watertight surfaces from unoriented point sets. Using the Voronoi diagram of the input point set, we deduce a tensor field whose princ...
Pierre Alliez, David Cohen-Steiner, Yiying Tong, M...
This paper describes a jam session system that enables a human player to interplay with virtual players which can imitate the player personality models of various human players. P...
We introduce a new method for nding several types of optimal k-point sets, minimizing perimeter, diameter, circumradius, and related measures, by testing sets of the O(k) nearest ...
We provide linear-time algorithms for geometric graphs with sublinearly many crossings. That is, we provide algorithms running in O(n) time on connected geometric graphs having n ...
David Eppstein, Michael T. Goodrich, Darren Strash
We consider point location in Delaunay triangulations with the aid of simple data structures. In particular, we analyze methods in which a simple data structure is used to first lo...