We present a tracking method where full camera position and orientation is tracked from intensity differences in a video sequence. The camera pose is calculated based on 3D plane...
Two major limitations of real-time visual SLAM algorithms are the restricted range of views over which they can operate and their lack of robustness when faced with erratic camera...
Denis Chekhlov, Mark Pupilli, Walterio W. Mayol-Cu...
In this paper we investigated the use of Genetic Programming (GP) to evolve programs which could detect moving objects in videos. Two main approaches under the paradigm were propo...
In this paper we address the problem of estimating and analyzing the motion in image sequences that involve fluid phenomena. In this context standard motion estimation techniques ...
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...