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NIPS
2004
13 years 10 months ago
Face Detection - Efficient and Rank Deficient
This paper proposes a method for computing fast approximations to support vector decision functions in the field of object detection. In the present approach we are building on an...
Wolf Kienzle, Gökhan H. Bakir, Matthias O. Fr...
IJSM
2006
89views more  IJSM 2006»
13 years 9 months ago
Temporal Coherence in Bounding Volume Hierarchies for Collision Detection
Collision detection is a fundamental problem in computer graphics. In this paper, temporal coherence is studied and an algorithm exploiting it for bounding volume hierarchies, is ...
Oren Tropp, Ayellet Tal, Ilan Shimshoni, David P. ...
TASLP
2010
95views more  TASLP 2010»
13 years 7 months ago
A Modal-Based Real-Time Piano Synthesizer
—This paper presents a real-time piano synthesizer where both the transverse and longitudinal motion of the string is modeled by modal synthesis, resulting in a coherent and high...
Balázs Bank, Stefano Zambon, Federico Fonta...
EGH
2009
Springer
13 years 6 months ago
Understanding the efficiency of ray traversal on GPUs
We discuss the mapping of elementary ray tracing operations-acceleration structure traversal and primitive intersection--onto wide SIMD/SIMT machines. Our focus is on NVIDIA GPUs,...
Timo Aila, Samuli Laine
SCA
2007
13 years 11 months ago
Harmonic skeleton for realistic character animation
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
Grégoire Aujay, Franck Hétroy, Franc...