In this paper we present a generative model and learning procedure for unsupervised video clustering into scenes. The work addresses two important problems: realistic modeling of ...
Nemanja Petrovic, Aleksandar Ivanovic, Nebojsa Joj...
We present a new multi-dimensional data structure, which we call the skip quadtree (for point data in R2) or the skip octree (for point data in Rd, with constant d > 2). Our da...
David Eppstein, Michael T. Goodrich, Jonathan Z. S...
Star splaying is a general-dimensional algorithm that takes as input a triangulation or an approximation of a convex hull, and produces the Delaunay triangulation, weighted Delaun...
This paper presents recursive cavity modeling--a principled, tractable approach to approximate, near-optimal inference for large Gauss-Markov random fields. The main idea is to su...
Many algorithms for motif finding that are commonly used in bioinformatics start by sampling r potential motif occurrences from n input sequences. The motif is derived from these s...