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» Fast Exact From-Region Visibility in Urban Scenes
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RT
2005
Springer
14 years 26 days ago
Fast Exact From-Region Visibility in Urban Scenes
We present a fast exact from-region visibility algorithm for 2.5D urban scenes. The algorithm uses a subdivision of line space for identifying visibility interactions in a 2D foot...
Jirí Bittner, Peter Wonka, Michael Wimmer
CGF
1999
144views more  CGF 1999»
13 years 7 months ago
Occluder Shadows for Fast Walkthroughs of Urban Environments
This paper describes a new algorithm that employs image-based rendering for fast occlusion culling in complex urban environments. It exploits graphics hardware to render and autom...
Peter Wonka, Dieter Schmalstieg
RT
2000
Springer
13 years 11 months ago
Exact Illumination in Polygonal Environments using Vertex Tracing
Abstract. Methods for exact computation of irradiance and form factors associated with polygonal objects have ultimately relied on a formula for a differential area to polygon form...
Michael M. Stark, Richard F. Riesenfeld