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SI3D
2009
ACM
15 years 9 months ago
Fast high-quality line visibility
Lines drawn over or in place of shaded 3D models can often provide greater comprehensibility and stylistic freedom that shading alone. A substantial challenge for making stylized ...
Forrester Cole, Adam Finkelstein
109
Voted
ICASSP
2009
IEEE
15 years 9 months ago
Fast acoustic computations using graphics processors
In this paper we present a fast method for computing acoustic likelihoods that makes use of a Graphics Processing Unit (GPU). After enabling the GPU acceleration the main processo...
Paul R. Dixon, Tasuku Oonishi, Sadaoki Furui
116
Voted
DAGM
2009
Springer
15 years 9 months ago
Fast and Accurate 3D Edge Detection for Surface Reconstruction
Although edge detection is a well investigated topic, 3D edge detectors mostly lack either accuracy or speed. We will show, how to build a highly accurate subvoxel edge detector, w...
Christian Bähnisch, Peer Stelldinger, Ullrich...
138
Voted
ICVS
2009
Springer
15 years 9 months ago
A Fast Joint Bioinspired Algorithm for Optic Flow and Two-Dimensional Disparity Estimation
The faithful detection of the motion and of the distance of the objects in the visual scene is a desirable feature of any artificial vision system designed to operate in unknown e...
Manuela Chessa, Silvio P. Sabatini, Fabio Solari
108
Voted
SCIA
2009
Springer
140views Image Analysis» more  SCIA 2009»
15 years 9 months ago
Fast Prototype Based Noise Reduction
This paper introduces a novel method for noise reduction in medical images based on concepts of the Non-Local Means algorithm. The main objective has been to develop a method that ...
Kajsa Tibell, Hagen Spies, Magnus Borga