Lines drawn over or in place of shaded 3D models can often provide greater comprehensibility and stylistic freedom that shading alone. A substantial challenge for making stylized ...
In this paper we present a fast method for computing acoustic likelihoods that makes use of a Graphics Processing Unit (GPU). After enabling the GPU acceleration the main processo...
Although edge detection is a well investigated topic, 3D edge detectors mostly lack either accuracy or speed. We will show, how to build a highly accurate subvoxel edge detector, w...
The faithful detection of the motion and of the distance of the objects in the visual scene is a desirable feature of any artificial vision system designed to operate in unknown e...
This paper introduces a novel method for noise reduction in medical images based on concepts of the Non-Local Means algorithm. The main objective has been to develop a method that ...